Usually in order to turn the tide of the battle, the player must capture posts which are done by destroying the marked turret. Players can assign orders to their teammates or a warship to advance to certain points on the map. Force focuses on objective-based missions and features a squad mechanic.
There are two types of missions: Force and VS. In some cases, Mobile Armors and mass-produced suits can be unlocked, though these can only be used by the CPU. Clearing certain missions will also unlock additional mobile suits to pilot. Completing missions rewards GP, which can be used to repair units or grant passive bonuses. Due to the hardware limitations of the PS Vita, the EX Mode has been removed while some attacks were reworked such as Exia's Trans-AM being activated when the machine's armor has been reduced to a critical level or in other cases, removed altogether like Assists for some mobile suits.Įxtreme Force mode acts as this game's version of the previous titles' Trial Mode/Full Boost Mission, though this time it strictly recounts the events of Universal Century. While the classic 2 vs 2 format is retained along with many of the gameplay mechanics of the Extreme VS series, players can be able to assemble their own team of mobile suits and mobile armors along with a flagship for a 6vs6 battle. The game plays similarly to the Extreme VS series, but with a greater focus on squad-based gameplay.